implement very basic motion validation via end-effector deadzone
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@@ -1,5 +1,6 @@
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#pragma once
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#include "Arm.h"
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#include "AxisAlignedBoundingBox.h"
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// Singleton-class, use MainLoop::getInstance() to get the only instance of the runtime
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class MainLoop
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@@ -17,4 +18,5 @@ private:
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bool isRunning = true;
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Arm arm;
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AxisAlignedBoundingBox electronicsBB;
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};
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