Collider.h
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#pragma once
#include "Vector3.h"
namespace Eule
{
class Collider
{
public:
virtual bool Contains(const Vector3d& point) const = 0;
};
}
Eule::Collider
Abstract class of a collider domain.
Definition: Collider.h:10
Eule::Vector3< double >
Eule::Collider::Contains
virtual bool Contains(const Vector3d &point) const =0
Tests, if this Collider contains a point.
Vector3.h
Eule
Definition: Collider.h:4