Basic implementation, and write function

This commit is contained in:
Leonetienne
2022-03-05 19:30:41 +01:00
parent 0cd22f3bd2
commit 14294fcebf
6 changed files with 333 additions and 4 deletions

View File

@@ -12,11 +12,24 @@ namespace Leonetienne::BmpPP {
public:
explicit BMP(const Eule::Vector2i& size, const Colormode& colormode = Colormode::RGBA);
//! Will write the bmp image to a file.
bool Write(const std::string& filename) const;
//! Will return a pointer to the first byte of a pixel at a given position
std::uint8_t* GetPixel(const Eule::Vector2i& position);
//! Will return a pointer to the first byte of a pixel at a given position
const std::uint8_t* GetPixel(const Eule::Vector2i& position) const;
//! Will set the color of a pixel at a given position
void SetPixel(const Eule::Vector2i& position, const std::uint8_t r, const std::uint8_t g, const std::uint8_t b, const std::uint8_t a = 0xFF);
private:
//! Will return the corresponding pixel size (in bytes) of a colormode. Like, 3 for RGB and 4 for RGBA.
static int ColormodeToPixelSize(const Colormode& colormode);
Eule::Vector2i size;
Colormode colormode;
std::vector<std::uint8_t> pixelBuffer;
};